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	<title>HusCorp</title>
	<link>http://huscorp.nl</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Sun, 18 Oct 2009 13:30:06 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Sudoku Solver in Haskell</title>
		<description>Background

A couple of months ago I was introduced to functional programming. At first it sounded bizarre and totally impractical, how could you ever program anything without using variables and state!

But the more I read the more intriguing the concept sounded. In a purely functional language there are no side effects. ...</description>
		<link>http://huscorp.nl/2009/10/sudoku-solver-in-haskell/</link>
			</item>
	<item>
		<title>Animate Mario using Pygame</title>
		<description>My first console was the SNES and my first game ever was Super Mario World. So naturally when I encountered Pygame it sounded interesting to create my own animated Mario. Just as I dreamed of when I was a kid.
Getting started
First things first I needed a game loop.

From the file ...</description>
		<link>http://huscorp.nl/2009/08/animate-mario-using-pygame/</link>
			</item>
	<item>
		<title>Hello world!</title>
		<description>First post.


puts "Hello world!"
 </description>
		<link>http://huscorp.nl/2009/08/hello-world/</link>
			</item>
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